Patchscore

Your hardware, a direction, one seed — a guide with real parameter values.

Preferences

Devices

2 of 46 selected

Inspiration filters

Your rig — 2 selected. Untick to drop.

Details for Polyend Tracker Minigroovebox · 16 assignables · 30 recipes · can send clock
Details for Roland TR-1000drum-machine · 10 assignables · 25 recipes · can send clock
Details for Akai Professional MPC Live IIIgroovebox · 48 assignables · 24 recipes · can send clock
Details for Akai Professional MPC One G2groovebox · 48 assignables · 24 recipes · can send clock
Details for Akai Professional MPC XLgroovebox · 48 assignables · 24 recipes · can send clock
Details for Arturia MicroFreaksynth · 1 assignable · 22 recipes · can send clock
Details for Behringer CRAVEsemi-modular · 1 assignable · 16 recipes
Details for Behringer MODEL Dsemi-modular · 1 assignable · 16 recipes
Details for Behringer NEUTRONsemi-modular · 1 assignable · 19 recipes
Details for Behringer RD-8drum-machine · 11 assignables · 19 recipes · can send clock
Details for Behringer RD-9drum-machine · 11 assignables · 19 recipes · can send clock
Details for Elektron Analog Rytm MKIIdrum-machine · 12 assignables · 21 recipes · can send clock
Details for Elektron Digitaktsampler · 8 assignables · 28 recipes · can send clock
Details for Elektron Digitakt IIsampler · 16 assignables · 28 recipes · can send clock
Details for Elektron Digitonegroovebox · 4 assignables · 22 recipes · can send clock
Details for Elektron Digitone IIgroovebox · 16 assignables · 22 recipes · can send clock
Details for Elektron Octatrack MKIIsampler · 8 assignables · 25 recipes · can send clock
Details for Empress Effects ZOIA Euroburofx-processor · 0 assignables · 0 recipes
Details for Intellijel Cascadiasemi-modular · 1 assignable · 21 recipes · can send clock
Details for Intellijel Metropolixsequencer · 0 assignables · 0 recipes · can send clock
Details for KORG minilogue xdsynth · 1 assignable · 19 recipes · can send clock
Details for Moog DFAMsemi-modular · 1 assignable · 21 recipes · can send clock
Details for Moog Grandmothersemi-modular · 1 assignable · 19 recipes · can send clock
Details for Moog Matriarchsemi-modular · 1 assignable · 20 recipes · can send clock
Details for Moog Minitaursynth · 1 assignable · 15 recipes
Details for Moog Mother-32semi-modular · 1 assignable · 18 recipes · can send clock
Details for Moog Musesynth · 2 assignables · 18 recipes · can send clock
Details for Moog Subharmoniconsemi-modular · 1 assignable · 19 recipes · can send clock
Details for Moog Subsequent 37synth · 1 assignable · 21 recipes · can send clock
Details for Novation Circuit Tracksgroovebox · 6 assignables · 26 recipes · can send clock
Details for Polyend Play+groovebox · 16 assignables · 21 recipes · can send clock
Details for Polyend Seqsequencer · 0 assignables · 0 recipes · can send clock
Details for Polyend Trackergroovebox · 8 assignables · 26 recipes · can send clock
Details for Roland MC-101groovebox · 11 assignables · 24 recipes · can send clock
Details for Roland MC-707groovebox · 15 assignables · 24 recipes · can send clock
Details for Roland SP-404MK2sampler · 16 assignables · 25 recipes · can send clock
Details for Roland TR-6Sdrum-machine · 6 assignables · 23 recipes · can send clock
Details for Roland TR-8Sdrum-machine · 11 assignables · 29 recipes · can send clock
Details for Squarp Instruments Hapaxsequencer · 0 assignables · 0 recipes · can send clock
Details for Synthstrom Audible Delugegroovebox · 24 assignables · 26 recipes · can send clock
Details for Tascam Model 2400mixer-recorder · 0 assignables · 0 recipes · can send clock
Details for teenage engineering EP–133 K.O. IIsampler · 48 assignables · 24 recipes · can send clock
Details for teenage engineering EP–40 riddimsampler · 48 assignables · 24 recipes · can send clock
Details for teenage engineering OP-XYgroovebox · 8 assignables · 25 recipes · can send clock
Details for Torso Electronics T-1sequencer · 0 assignables · 0 recipes · can send clock
Details for Zoom LiveTrak L-8mixer-recorder · 0 assignables · 0 recipes

Clock source Tracker Mini. Roland TR-1000 takes clock.

out

Direction

14 templates authored

Details for Acid Lineage126 BPM · 6 sections · 5 parts · 20 patterns
Details for Ambient Dub116 BPM · 6 sections · 12 parts · 32 patterns
Details for Breakbeat170 BPM · 7 sections · 9 parts · 28 patterns
Details for Drone Study72 BPM · 7 sections · 1 parts · 4 patterns
Details for Drum and Bass172 BPM · 6 sections · 7 parts · 24 patterns
Details for Generative Drift96 BPM · 6 sections · 8 parts · 20 patterns
Details for Hard Techno150 BPM · 7 sections · 10 parts · 32 patterns
Details for Hip-Hop90 BPM · 7 sections · 9 parts · 24 patterns
Details for Industrial Techno134 BPM · 6 sections · 13 parts · 40 patterns
Details for Lydian House122 BPM · 7 sections · 8 parts · 28 patterns
Details for Major-Key Electro128 BPM · 6 sections · 9 parts · 36 patterns
Details for Relay124 BPM · 8 sections · 2 parts · 8 patterns
Details for Slow Noir64 BPM · 5 sections · 7 parts · 12 patterns
Details for Weave132 BPM · 8 sections · 8 parts · 32 patterns

Song

Tempo, key and seed — phase 1 of the guide, before you touch a box

Rerolling re-picks the hooks and how parts land on your boxes, and the key where you have not chosen one. The clock source does not change.

Any key the direction offers, or Other… for anything the engine can read.

The direction is written for 130–142. Outside it is allowed and said in the guide; the patterns do not follow the tempo.

Inspirations

0 of 2 selected

replaces ride
replaces kick · adds rim · −30 BPM
replaces texture, bass-mid
replaces snare, kick
replaces lead, bass-mid
replaces kick, bass-mid · adds stab · −40 BPM
replaces closed-hat · adds ghost-perc

Mood

Drag vertically, hold Shift to fine-adjust, or type a number.

cutoff and tuning down 
drive, saturation, bitcrush 
shuffle, groove, swing amount 
reverb, delay, sends 
Each section’s energy picks its pattern band; this leans the arrangement one band either way. A section already at the top or the bottom stays where it is. Falls back to the nearest lower band when a template has not authored the one asked for. 

Rack

Clock routing, drawn to relative panel width

Rack diagramA rack of Tracker Mini (130 by 170 mm), TR-1000 (486 by 311 mm), drawn to relative width. Tracker Mini is the clock source over midi-din; 1 clock cable runs from it.Tracker MiniMIDI OutMIDI InLRTRACK12345678SYNTH TRACK12345678TR-1000PATTERNVOLUMEEXT INACCENTREVERBDELAYMASTER FXANALOG FXSTEPONONLEVELLEVELTIMELEVELTIMEFDBKCTRL 1CTRL 2CTRL 3FILTERDRIVETEMPOTEMPOSTARTSTOPSTEPMIDI OUT1MIDI INLR12345678910BDSDLTHTRSHCCHOHCCRC
Clock source
Overview, fitted to the page. 616 mm of front panel across 2 boxes.

Clock source — Tracker Mini over midi-din, carrying 10 parts. 1 cable drawn; sync each of those boxes to it.

  • Tracker Miniclock source130 mm10 parts
  • TR-1000syncs over midi-din486 mm7 parts

Clock and voice control only. Audio paths are not drawn: the resolver assigns parts to voices, not to a destination box or mixer channel, so there is no authored endpoint to cable to — and inventing one would be a plausible fiction. The output jacks are drawn; what they run to is yours. The guide’s rig phase lists each box’s outputs in words.

Panels are to scale against each other in both dimensions, from each manifest’s cited front-panel span and rise. The controls are a simplified original drawing read off each manual’s hardware overview: the clusters sit where they sit on the box, the detail does not. No vendor artwork is used, and a box nobody has drawn yet gets a plain panel rather than a guessed one.

Tracker Mini
130 × 170 mm, from manual — Polyend Tracker Mini Manual 2.2.1b, p.13 (Hardware Overview) · drawn from manual — Polyend Tracker Mini Manual 2.2.1b, p.13 (Hardware Overview)
TR-1000
486 × 311 mm, from manual — TR-1000 Reference Manual eng02, p.74 (Main specifications) · drawn from manual — TR-1000 Owner's Manual eng02, p.9 (Top panel/front panel)

Industrial Techno

Values are starting points — dial them to taste. Where a mood knob or the key moved one you see the move — 52 → 45. Every value carries its range, 38 (0…100), so you can tell at a glance whether the screen in front of you is the one the line is about.

1Song

BPM
134 template range 130…142
Key
F minor a reroll may pick A minor, C minor
Harmonic cycle
8 bars

Progression

DegreeChordNotesBars
iFmF · Ab · C4
VIDbDb · F · Ab2
VIIEbEb · G · Bb2

Arrangement 128 bars total

PartIntro16bBuild16bDrop32bBreakdown16bPeak32bOutro16b
plays throughout
plays throughout
plays throughout
plays throughout
plays throughout
plays throughout
plays throughout
plays throughout
plays in Drop, Peak
plays throughout
plays in Build, Breakdown
plays throughout
plays in Intro, Outro

2Voice assignment

  • Tracker Mini · Track 1Tight one-shot kick, tuned down, no tail

    p1 · exact · every section

  • TR-1000 · BDKick tuned down into a sustained sub

    p1 · exact · every section

  • TR-1000 · LTFM bass with the modulator up

    p2 · exact · every section

  • TR-1000 · HCWide clap sitting on top of the snare

    p2 · exact · every section

  • TR-1000 · CHGrainy CR-78 hat with a metallic edge

    p2 · exact · every section

  • TR-1000 · RCCR-78 metal ringing across the bar line

    p3 · substituted — asked , authored · every section

  • Tracker Mini · Track 2Half-open hat, gated short

    p3 · exact · every section

  • Tracker Mini · Track 3, Track 4 and Track 5Single-note sample struck short, one note per track

    p3 · exact · 3 notes stacked one per voice · every section

  • TR-1000 · CCCrash marking the top of a section

    p4 · exact · Drop, Peak

  • Tracker Mini · Track 9, Track 10 and Track 11Slow detuned pad, long swell

    p4 · substituted — asked , authored · 3 notes stacked one per voice · every section

  • Tracker Mini · Track 6Sample played backwards under an eight-bar cutoff rise

    p4 · exact · Build, Breakdown

  • TR-1000 · OHWhite noise burst on the open-hat track, up where the hats sit

    p5, optional · exact · every section

  • Tracker Mini · Track 7Held source with the cutoff climbing once, over the longest envelope the box has

    p5 · substituted — asked , authored · Intro, Outro

Gaps

None.

3Rig integration

Clock source — Tracker Mini over midi-din, carrying 10 parts. Sync everything else to it.

Why this box — its manual says leading a rig is its job

On the Tracker Mini, set Config > MIDI > Clock Out to MIDI Out jack

Off, USB, MIDI Out jack, USB + MIDI Out jack — clock leaves only by the routing set here

Make it here first — the Tracker Mini is being sent to find a kick, and the TR-1000 in this rig can play one already. Build Low long kick that owns the bottom on the TR-1000, then sample it into the Tracker Mini.

    4Tracker Mini

    Patching

    • Tracker Minigroovebox · 10 parts
      clock
      sends clock · midi-din/usb
      MIDI Out, MIDI In
      3.5mm TRS — use the supplied Type B adapter for 5-pin MIDI (p.13, p.284)
      audio
      stereo main out · USB audio · audio in
      mixer
      10 parts, no individual outs: one stereo channel for all

    Shared settings

    This block draws on the Polyend Tracker Mini Manual 2.2.1b, pp.116-185 and the instrument at firmware 2.2.1; its values are starting points.

    Content — Ships 50 factory genre-based sample packs — look in /Samples/FactoryPacks on the microSD card. p.34 names the folder and the count, and no page lists what is in a pack, so the Source line below says what the part needs rather than naming a file.

    Note names — Middle C is C4 here, and on this box it is a setting: Config > MIDI > Middle C offers C-3, C-4, C-5 and C-6. Choose C-4 and every note printed here reads the same on the box. A MIDI number, where one is printed, is the same whichever you choose.

    Pattern-wide

    One setting for the whole pattern — set it once, not once per part below.

    SWING50%(25…75 %)

    Hold [FX1], press (Up)/(Down)

    50% is no swing; put it on step 1 — one entry covers every track for the pattern

    Track 1

    Step programming

    —Tracker Mini · Track 1

    Tight one-shot kick, tuned down, no tail — settings in Sound design

    Intro, Outro

    16 stepsband 0

    • —1, 9
    Build, Breakdown

    16 stepsband 1

    • —1, 5, 9, 13
    Drop, Peak

    16 stepsband 3

    • —1, 5, 13
    • —8 (vel 50), 16 (vel 60)
    • —9 (vel 112)
    On this box — Tracker Mini
    • volume100on step 9

      Hold [FX1], press (Up)/(Down)

    Sound design
    Track 1Tight one-shot kick, tuned down, no tail
    Source — A dry kick one-shot under 400 ms, attack intact and no room printed on it

    PLAY MODE1-Shot

    FILTER TYPELow-pass

    TUNE-3st(-24…24 st)

    Write C5 on the step. This TUNE moves the sample that many semitones, so C5 here is not the recorded pitch; C5 with TUNE 0 is a different, untransposed patch, and that one plays the recording as recorded (p.90, p.116).

    CUTOFF74%(0…100 %)

    OVERDRIVE18%(0…100 %)

    ENVELOPE · DECAY0.28Sec(0…10 Sec)

    Track 2

    Step programming

    —Tracker Mini · Track 2

    Half-open hat, gated short — settings in Sound design

    Trigger note — C5 · MIDI 60 · with middle C set to C-5

    Intro, Outro

    16 stepsband 0

    • —7
    On this box — Tracker Mini
    • gate-length45on step 7

    Build, Breakdown

    16 stepsband 1

    • —3, 11
    On this box — Tracker Mini
    • gate-length45on steps 3, 11

    Drop, Peak

    16 stepsband 3

    • —3, 7, 11
    • —13
    • —15 (vel 106)
    On this box — Tracker Mini
    • gate-length45on steps 3, 7, 11

    Sound design
    Track 2Half-open hat, gated short
    Source — An open hat one-shot with a real tail — the release gates it short, so the tail has to exist

    PLAY MODE1-Shot

    FILTER TYPELow-pass

    CUTOFF58%(0…100 %)

    ENVELOPE · RELEASE0.24Sec(0…10 Sec)

    BIT DEPTH12Bits(4…16 Bits)

    Track 3, Track 4 and Track 5

    Hook

    Steps are sixteenths, counted from the start of the hook: 16 to a bar, so step 33 is bar 3. Notes sharing a step are one chord and share a line. Names are spelled for the key, so F minor gets Eb; a name in brackets is the same pitch as a sharps-only box shows it, and appears only where it differs. Octaves put middle C at C4, which not every maker agrees with — the MIDI number is the form nothing disagrees about. Where a role has more than one hook authored, rerolling the seed picks a different one.

    —Tracker Mini · Track 3, Track 4 and Track 5

    Single-note sample struck short, one note per track — settings in Sound design

    4 bars in F minor.

    No note-length field on this box — a note runs until the next note on the same voice, and OFF is how you stop one sooner. The rows below are what you enter, in the order you enter them.

    Stacked chord — 3 voices, one note each. There is no chord to play on any one of them. All 3 take the same settings — one sound repeated across the stack, not 3 different sounds.

    Lowest note to the lowest voice: Track 3 takes the bottom of every chord and Track 5 the top. Hold that order and the voicing keeps its shape as the progression moves; cross the voices over and the chord changes character between bars with nothing here saying so.

    Track 3 — lowest note
    • bar 1 · step 1 · F3 · root · MIDI 53
    • bar 1 · step 3 · OFF
    • bar 1 · step 11 · F3 · root · MIDI 53
    • bar 1 · step 12 · OFF
    • bar 3 · step 33 · F3 · root · MIDI 53
    • bar 3 · step 35 · OFF
    • bar 4 · step 49 · C4 · 5th · MIDI 60
    • bar 4 · step 52 · OFF
    Track 4 — note 2 from the bottom
    • bar 1 · step 1 · Ab3 (G#3) · 3rd · MIDI 56
    • bar 1 · step 3 · OFF
    • bar 1 · step 11 · Ab3 (G#3) · 3rd · MIDI 56
    • bar 1 · step 12 · OFF
    • bar 3 · step 33 · Ab3 (G#3) · 3rd · MIDI 56
    • bar 3 · step 35 · OFF
    • bar 4 · step 49 · Eb4 (D#4) · 7th · MIDI 63
    • bar 4 · step 52 · OFF
    Track 5 — highest note
    • bar 1 · step 1 · C4 · 5th · MIDI 60
    • bar 1 · step 3 · OFF
    • bar 1 · step 11 · C4 · 5th · MIDI 60
    • bar 1 · step 12 · OFF
    • bar 3 · step 33 · C4 · 5th · MIDI 60
    • bar 3 · step 35 · OFF
    • bar 4 · step 49 · G4 · 2nd · MIDI 67
    • bar 4 · step 52 · OFF
    Step programming

    —Tracker Mini · Track 3, Track 4 and Track 5

    The hook is the pattern — see Hook for its steps and what each one carries. Nothing separate to program here.

    Sound design
    Track 3, Track 4 and Track 5Single-note sample struck short, one note per track

    Chord voicing — 3 notes, one on each of 3 voices. Every voice takes these same settings: it is one sound played 3 times over, not 3 sounds, and a difference between them is a difference you will hear inside the chord. Which voice takes which note is in Hook.

    Source — A single-note tonal sample — one pitch, with a front edge. Yours, or one note rendered here; it does not need to be a chord and should not be one

    One sample covers the whole chord: manual p.128, the step note sets the playback pitch, so the same instrument placed on three tracks at three notes sounds three notes. Load it on each track of the stack and put the notes the Hook phase lists against each one. Nothing has to be re-recorded when the chord changes quality, which is the difference between this and a rendered chord.

    Routing — Tracks 1-8 — costs no synth slot, and one loaded sample serves every track of the stack

    PLAY MODE1-Shot

    FILTER TYPELow-pass

    CUTOFF66%(0…100 %)

    RESONANCE30%(0…100 %)

    TUNE0st(-24…24 st)

    ENVELOPE · ATTACK0Sec(0…10 Sec)

    ENVELOPE · DECAY0.3Sec(0…10 Sec)

    ENVELOPE · SUSTAIN0%(0…100 %)

    ENVELOPE · RELEASE0.2Sec(0…10 Sec)

    OVERDRIVE16%(0…100 %)

    Track 9, Track 10 and Track 11

    Hook

    Steps are sixteenths, counted from the start of the hook: 16 to a bar, so step 33 is bar 3. Notes sharing a step are one chord and share a line. Names are spelled for the key, so F minor gets Eb; a name in brackets is the same pitch as a sharps-only box shows it, and appears only where it differs. Octaves put middle C at C4, which not every maker agrees with — the MIDI number is the form nothing disagrees about. Where a role has more than one hook authored, rerolling the seed picks a different one.

    —Tracker Mini · Track 9, Track 10 and Track 11

    Slow detuned pad, long swell — settings in Sound design

    8 bars in F minor.

    No note-length field on this box — a note runs until the next note on the same voice, and OFF is how you stop one sooner. The rows below are what you enter, in the order you enter them.

    Stacked chord — 3 voices, one note each. There is no chord to play on any one of them. All 3 take the same settings — one sound repeated across the stack, not 3 different sounds.

    Lowest note to the lowest voice: Track 9 takes the bottom of every chord and Track 11 the top. Hold that order and the voicing keeps its shape as the progression moves; cross the voices over and the chord changes character between bars with nothing here saying so.

    Track 9 — lowest note
    • bar 1 · step 1 · F3 · root · MIDI 53
    • bar 5 · step 65 · Db4 (C#4) · 6th · MIDI 61
    • bar 7 · step 97 · Eb4 (D#4) · 7th · MIDI 63
    Track 10 — note 2 from the bottom
    • bar 1 · step 1 · Ab3 (G#3) · 3rd · MIDI 56
    • bar 5 · step 65 · F4 · root · MIDI 65
    • bar 7 · step 97 · G4 · 2nd · MIDI 67
    Track 11 — highest note
    • bar 1 · step 1 · C4 · 5th · MIDI 60
    • bar 5 · step 65 · Ab4 (G#4) · 3rd · MIDI 68
    • bar 7 · step 97 · Bb4 (A#4) · 4th · MIDI 70
    Step programming

    —Tracker Mini · Track 9, Track 10 and Track 11

    The hook is the pattern — see Hook for its steps and what each one carries. Nothing separate to program here.

    Sound design
    Track 9, Track 10 and Track 11Slow detuned pad, long swell

    Chord voicing — 3 notes, one on each of 3 voices. Every voice takes these same settings: it is one sound played 3 times over, not 3 sounds, and a difference between them is a difference you will hear inside the chord. Which voice takes which note is in Hook.

    Routing — Tracks 9-16 — costs one of the three project synth slots

    MODELVAP

    Each note step: hold [Instrument], select synth

    POLYPHONY3(1…8)

    Eight voices are shared across the three synth slots — this is this slot’s share

    FILTER TYPELow Pass SVF 12dB

    OSC MIX0%(-100…100 %)

    SHAPE 128(0…100)

    SHAPE 234(0…100)

    DETUNE14c(0…100 c)

    FILTER CUTOFF2400Hz(20…20000 Hz)

    AMP ENV ATTACK1.2Sec(0…10 Sec)

    AMP ENV RELEASE2.4Sec(0…10 Sec)

    VOICE VOLUME86%(0…200 %)

    Track 6

    Step programming

    —Tracker Mini · Track 6

    Sample played backwards under an eight-bar cutoff rise — settings in Sound design

    One trig, not a figure — the direction authors no grid for this part. Place its single trig so the gesture arrives at the change.

    Trigger note — C5 · MIDI 60 · with middle C set to C-5

    Sound design
    Track 6Sample played backwards under an eight-bar cutoff rise

    Source — A bright cymbal or metallic tail — a long crash, a bowed cymbal, a metallic wash. After any optional transposition, START to END has to contain eight bars of audible sound. Two things help if your recording is shorter: Routing offers an octave-down that plays the same file at half speed, and the procedure below renders a reverb tail on the box. Neither makes sound out of silence, and p.196 reverses a long silent tail into no sound at all — so pull END back to where the tail is still sounding

    Manual p.230, Rendering and Exporting Internal Audio: a pattern render is useful to "lock in FX1 / FX2 and send effects into an audio sample", and reverb is a send here (p.120) — so this is how the box prints a tail longer than any recording you have. Put the cymbal on the first step of the track, hold [Shift] + the D-Pad to select eight bars of steps so the whole decay falls inside the selection, then [More] -> [Render Selection] -> name it -> [Render & Load] (p.231, p.104). The render arrives in the instrument list ready to load here, with the tail already in the file before any of the playback settings below are applied.

    Routing — **Set `r` to `<<<` on the step eight bars before the change** — the Reverse Sample step FX, p.196. Reversed, playback runs from END back to START, so the tail rises and the transient lands on the change. **What moves:** the cutoff, once per LFO cycle — `128` is counted in pattern steps (p.123), so it is eight bars where a bar is 16 steps. **What does not:** the sample is `1-Shot`, *"plays start to end once"* (p.127), and the pitch is not automated over the rise, because the destination is `Cutoff` and not `Finetune`. **The ramp is not started by your trig** — p.121 has `Cutoff` among the destinations where the LFO *"is semi-free running and resets on playback. Does not reset on a note"*, so the eight bars are counted from where you pressed play. Put the section on that eight-bar grid and the climb arrives with the change. **If the tail runs out before the eight bars do**, one option is to write the note an octave below this part’s trigger note: p.128 elongates a sample on a lower note, so it plays the same file at half speed and covers twice the bars. It transposes the source down with it, so the part sounds darker than the recording you chose — the cutoff ramp opens a filter, it does not put back an octave. If that is the wrong trade for a bright riser, leave the note alone and print a longer tail instead: Source above has the procedure. `TUNE` stays at 0 either way

    PLAY MODE1-Shot

    p.127: "Plays start to end once" — the sample does not repeat; the filter cycle does

    STARTAt the cymbal transient

    Press [3] for Sample Playback

    Reversed, this is where the gesture arrives — put it on the hit, not before it

    ENDEight bars later, while the tail is still audible

    Eight bars as it plays, not of file: if you take Routing’s octave-down, the same eight bars take half the recording. Reversed playback starts here, so trim the dead air past it or p.196 gives silence

    FILTER TYPELow-pass

    CUTOFF30%(0…100 %)

    Where the rise starts from — a filter already open has nowhere to travel

    RESONANCE26%(0…100 %)

    CUTOFF AUTOMATION TYPELFO

    Screen button 4 cycles instrument pages

    On the Cutoff row of Instrument Automation 2/2 — this is what connects the rise

    CUTOFF LFO SHAPESaw

    p.122: "Saw — Ideal for ramp up sounds"; Rev Saw is the ramp down

    CUTOFF LFO SPEED128

    In pattern steps: 128 steps is eight bars where a bar is 16 steps

    CUTOFF LFO AMOUNT60%

    How far the ramp travels; the Saw is what makes it travel upward (p.122)

    REVERB SEND-18.4dB(-39.6…0 dB)

    -39.60 dB is the quietest step; one below it the send reads -inf dB, off

    Track 7

    Step programming

    —Tracker Mini · Track 7

    Held source with the cutoff climbing once, over the longest envelope the box has — settings in Sound design

    One trig, not a figure — the direction authors no grid for this part.

    • Intro—Place its single trig so the gesture arrives at the change.
    • Outro—Place its single trig wherever the gesture should be heard; nothing follows this section for it to lead into.

    Trigger note — C5 · MIDI 60 · with middle C set to C-5

    Sound design
    Track 7Held source with the cutoff climbing once, over the longest envelope the box has
    Source — A steady drone, held chord or noise bed about one bar long, looping cleanly. `Forward loop` cycles it (p.127), which is what holds the source under a filter sweep of about five bars — the file does not have to be that long, it has to loop without a seam. The filter supplies the movement, so anything already moving fights it

    Routing — **One note where the gesture starts, held.** The envelope runs once from each note on (p.125), so a part re-struck every bar sweeps every bar instead of once. **How long the climb can be:** the attack tops out at 10 Sec (p.126), which is about five bars at these tempi — long enough to open across a section boundary, not long enough to cross a whole section. **If you want it repeating instead**, set the Cutoff row to `LFO` and reach for the `j` step effect: p.201 gives 128-32 as its sweep range, and 128 steps is eight bars a cycle, restarting on every trig

    PLAY MODEForward loop

    FILTER TYPELow-pass

    CUTOFF32%(0…100 %)

    Where the sweep starts from — a filter already open has nowhere to travel

    RESONANCE30%(0…100 %)

    CUTOFF AUTOMATION TYPEEnvelope

    Screen button 4 cycles instrument pages

    On the Cutoff row of Instrument Automation — an envelope runs once, an LFO cycles

    CUTOFF ENVELOPE · ATTACK9.5Sec(0…10 Sec)

    The climb. 10 Sec is the ceiling, which is about five bars at these tempi

    CUTOFF ENVELOPE · DECAY0.5Sec(0…10 Sec)

    CUTOFF ENVELOPE · SUSTAIN100%(0…100 %)

    Full, so the filter stays where the climb left it rather than falling back

    CUTOFF ENVELOPE · RELEASE2Sec(0…10 Sec)

    CUTOFF ENVELOPE · AMOUNT70%(0…100 %)

    How much of the envelope reaches the cutoff

    ENVELOPE · ATTACK1.2Sec(0…10 Sec)

    ENVELOPE · SUSTAIN96%(0…100 %)

    ENVELOPE · RELEASE1.6Sec(0…10 Sec)

    REVERB SEND-15.2dB(-39.6…0 dB)

    -39.60 dB is the quietest step; one below it the send reads -inf dB, off

    5TR-1000

    Patching

    • TR-1000drum-machine · 7 parts
      clock
      sends clock · midi-din/din-sync/usb/analog-clock/trigger
      audio
      stereo main out · 10 individual outs · USB audio · audio in
      mixer
      7 parts, 10 individual outs: one channel each

    Shared settings

    This block draws on the TR-1000 Reference Manual (eng02) v1.13+, pp.26-71, the TR-1000 Preset GEN/INST List (eng02) v1.20, p.1, and the instrument at firmware 1.2.1; its values are starting points.

    Pattern-wide

    One setting for the whole pattern — set it once, not once per part below.

    SHUFFLE0(-100…100)

    Hold [SHIFT], press [PTN SELECT]

    Pattern-wide: one setting for every track, saved with the pattern

    BD

    Step programming

    —TR-1000 · BD

    Kick tuned down into a sustained sub — settings in Sound design

    Note — F1 · MIDI 29

    Intro, Outro

    16 stepsband 0

    • —1
    Build, Breakdown

    16 stepsband 1

    • —1, 9
    • —15
    Drop, Peak

    16 stepsband 3

    • —1
    • —3, 7, 11, 15
    Sound design
    BDKick tuned down into a sustained sub

    Routing — INDIVIDUAL OUT BD so the sub stays out of the bus effects

    GEN9X Bass Drum

    Hold [SHIFT]+[GEN], select with [C6]

    COARSE-12St(-12…12 St)

    An octave down, in semitones

    TUNE-70%(-100…100 %)

    DECAY92%(0…100 %)

    P. AMOUNT12%(0…100 %)

    Near-flat pitch envelope

    DRIVE18%(0…100 %)

    RVB SEND0%(0…100 %)

    Hold [BD]-[RC], turn REVERB [LEVEL]

    DLY SEND0%(0…100 %)

    Hold [BD]-[RC], turn DELAY [LEVEL]

    LT

    Hook

    Steps are sixteenths, counted from the start of the hook: 16 to a bar, so step 33 is bar 3. Notes sharing a step are one chord and share a line. Names are spelled for the key, so F minor gets Eb; a name in brackets is the same pitch as a sharps-only box shows it, and appears only where it differs. Octaves put middle C at C4, which not every maker agrees with — the MIDI number is the form nothing disagrees about. Where a role has more than one hook authored, rerolling the seed picks a different one.

    —TR-1000 · LT

    FM bass with the modulator up — settings in Sound design

    2 bars in F minor.

    A step is a trigger, not a note with a length: the instrument's own envelope ends it, and `DECAY` is what sets that.

    • bar 1 · step 1 · F2 · root · MIDI 41
    • bar 1 · step 7 · F2 · root · MIDI 41
    • bar 1 · step 11 · Bb2 (A#2) · 4th · MIDI 46
    • bar 1 · step 15 · F2 · root · MIDI 41
    • bar 2 · step 17 · F2 · root · MIDI 41
    • bar 2 · step 23 · Db3 (C#3) · 6th · MIDI 49
    • bar 2 · step 27 · C3 · 5th · MIDI 48
    Step programming

    —TR-1000 · LT

    The hook is the pattern — see Hook for its steps and what each one carries. Nothing separate to program here.

    Sound design
    LTFM bass with the modulator up
    GENFM Tom Model

    Hold [SHIFT]+[GEN], select with [C6]

    TUNE-38%(-100…100 %)

    MOTION [REC] lit, then move knob

    The hook’s notes go in as motion on the [TUNE] knob, by ear

    DECAY76%(0…100 %)

    FM DEPTH58%(0…100 %)

    Modulator level; this is the dirt

    FM FBK30%(0…100 %)

    Modulator feedback, on top of the depth

    FM FREQ42%(0…100 %)

    Modulator frequency, in place of FM RATIO

    NOISE14%(0…100 %)

    LPF FREQ46%(0…100 %)

    HPF FREQ0%(0…100 %)

    Nothing off the bottom

    P. AMOUNT0%(0…100 %)

    Flat: no pitch envelope on a bass note

    RVB SEND0%(0…100 %)

    Hold [BD]-[RC], turn REVERB [LEVEL]

    DLY SEND0%(0…100 %)

    Hold [BD]-[RC], turn DELAY [LEVEL]

    HC

    Step programming

    —TR-1000 · HC

    Wide clap sitting on top of the snare — settings in Sound design

    Intro, Outro

    16 stepsband 0

    • —13
    On this box — TR-1000
    • accenttrueon step 13

      ACCENT [STEP], then step keys

    Build, Breakdown

    16 stepsband 1

    • —5, 13
    On this box — TR-1000
    • accenttrueon steps 5, 13

      ACCENT [STEP], then step keys

    Drop, Peak

    16 stepsband 3

    • —5
    • —13 (vel 112)
    • —14, 15, 16
    On this box — TR-1000
    • accenttrueon step 5

      ACCENT [STEP], then step keys

    Sound design
    HCWide clap sitting on top of the snare
    GEN9X Hand Clap

    Hold [SHIFT]+[GEN], select with [C6]

    FILTER35%(-100…100 %)

    Clap brightness

    CLAPS70%(0…100 %)

    SPEED55%(0…100 %)

    MIX20%(-100…100 %)

    Clap against tail, not layers

    TAIL DCY62%(0…100 %)

    MOD WAVETRI

    Hold [SHIFT], press [FILTER]

    MOD NOTE1/1

    Tempo-synced rate; if the screen offers a SYNC selector, point it at NOTE

    MOD DEST1(1…3)

    Which of the three assignment slots this uses

    MOD CATEGORYFLT

    MOD TARGETCUTOFF

    MOD AMOUNT22%(-100…100 %)

    RVB SEND30%(0…100 %)

    Hold [BD]-[RC], turn REVERB [LEVEL]

    DLY SEND14%(0…100 %)

    Hold [BD]-[RC], turn DELAY [LEVEL]

    CH

    Step programming

    —TR-1000 · CH

    Grainy CR-78 hat with a metallic edge — settings in Sound design

    Intro, Outro

    16 stepsband 0

    • —3, 7, 11, 15
    On this box — TR-1000
    • weaktrueon steps 3, 7, 11, 15

      Hold [SHIFT], press step keys

    Build, Breakdown

    16 stepsband 1

    • —2, 10 (all vel 45)
    • —3, 7, 11, 15
    On this box — TR-1000
    • weaktrueon steps 3, 7, 11, 15

      Hold [SHIFT], press step keys

    Drop, Peak

    16 stepsband 3

    • —1, 5, 9, 13
    • —2, 4, 6, 8, 10, 12, 14, 16 (all vel 42)
    • —3, 7, 11
    • —15 (vel 108)
    On this box — TR-1000
    • weaktrueon steps 3, 7, 11

      Hold [SHIFT], press step keys

    • accenttrueon step 15

      ACCENT [STEP], then step keys

    Sound design
    CHGrainy CR-78 hat with a metallic edge
    GENCR78 HiHat

    Hold [SHIFT]+[GEN], select with [C6]

    TUNE-5%(-100…100 %)

    DECAY20%(0…100 %)

    METALLIC72%(0…100 %)

    Metal-like overtone level

    RVB SEND10%(0…100 %)

    Hold [BD]-[RC], turn REVERB [LEVEL]

    DLY SEND8%(0…100 %)

    Hold [BD]-[RC], turn DELAY [LEVEL]

    RC

    Step programming

    —TR-1000 · RC

    CR-78 metal ringing across the bar line — settings in Sound design

    Intro, Outro

    32 stepsband 0

    • —17
    On this box — TR-1000
    • accenttrueon step 17

      ACCENT [STEP], then step keys

    Build, Breakdown

    32 stepsband 1

    • —1, 17
    On this box — TR-1000
    • accenttrueon steps 1, 17

      ACCENT [STEP], then step keys

    Drop, Peak

    32 stepsband 3

    • —1 (vel 110)
    • —7, 11, 23, 27
    • —17
    • —32
    On this box — TR-1000
    • accenttrueon step 17

      ACCENT [STEP], then step keys

    • weaktrueon steps 7, 11, 23, 27

      Hold [SHIFT], press step keys

    Sound design
    RCCR-78 metal ringing across the bar line
    GENCR78 Cymbal

    Hold [SHIFT]+[GEN], select with [C6]

    TUNE18%(-100…100 %)

    DECAY46%(0…100 %)

    METALLIC88%(0…100 %)

    Metal-like overtone level

    RVB SEND20%(0…100 %)

    Hold [BD]-[RC], turn REVERB [LEVEL]

    DLY SEND14%(0…100 %)

    Hold [BD]-[RC], turn DELAY [LEVEL]

    CC

    Step programming

    —TR-1000 · CC

    Crash marking the top of a section — settings in Sound design

    Drop, Peak

    64 stepsband 3

    • —1
    • —17, 25, 49, 57
    • —33 (vel 114)
    On this box — TR-1000
    • accenttrueon step 1

      ACCENT [STEP], then step keys

    Sound design
    CCCrash marking the top of a section
    GEN9X Crash Cymbal

    Hold [SHIFT]+[GEN], select with [C6]

    TUNE0%(-100…100 %)

    DECAY84%(0…100 %)

    RVB SEND42%(0…100 %)

    Hold [BD]-[RC], turn REVERB [LEVEL]

    DLY SEND18%(0…100 %)

    Hold [BD]-[RC], turn DELAY [LEVEL]

    OH

    Step programming

    —TR-1000 · OH

    White noise burst on the open-hat track, up where the hats sit — settings in Sound design

    Intro, Outro

    32 stepsband 0

    • —1
    Build, Breakdown

    32 stepsband 1

    • —1, 17
    Drop, Peak

    32 stepsband 3

    • —1, 17
    • —7, 15, 23
    • —31 (vel 104)
    On this box — TR-1000
    • accenttrueon steps 7, 15, 23

      ACCENT [STEP], then step keys

    Sound design
    OHWhite noise burst on the open-hat track, up where the hats sit
    GENVA Noise

    Hold [SHIFT]+[GEN], select with [C6]

    TONE40%(-100…100 %)

    Noise frequency

    COLOR18%(0…100 %)

    White at one end, pink at the other

    DECAY30%(0…100 %)

    RVB SEND20%(0…100 %)

    Hold [BD]-[RC], turn REVERB [LEVEL]

    DLY SEND0%(0…100 %)

    Hold [BD]-[RC], turn DELAY [LEVEL]

    6Finishing

    Sidechain

    The TR-1000 ducks from its own parts.

    Nothing here ducks to another box, so a rig-wide pump is built box by box.

    Master FX

    What processes audio in this rig:

    • Tracker Mini carries REVERB SEND in its recipes
    • TR-1000 carries REVERB, DELAY, MASTER FX and ANALOG FX on the panel, and DLY SEND and RVB SEND in its recipes

    Tuning — derived from this arrangement

    Loop Peak with the Tracker Mini kick and TR-1000 sub. Sweep the kick's tuning slowly; stop where its tail adds weight instead of beating against the sub, then check the full progression in F minor before committing.

    Arrangement variations

    Sections that program identically, part for part — build one and copy it:

    • band 0 Intro, Outro · 9 parts, 14 strikes
    • band 1 Build, Breakdown · 9 parts, 27 strikes
    • band 3 Drop, Peak · 10 parts, 73 strikes

    and have no pattern authored at any band, so nothing here varies for them.

    is held rather than struck, so there is no grid here to vary.