Moog DFAM

semi modular

Panel

Our drawing, from cited dimensions.

DFAM front panelOur own simplified drawing of the DFAM front panel, 319.3 by 133 mm. The controls are where the manifest says they sit. The 319.3 mm panel span is cited to manual — Moog DFAM Owner’s Manual, p.40.DFAMVCO DECAYSEQ PITCH MODVCO 1 EG AMOUNTVCO 1 FREQUENCYVCO 1 WAVEVCFCUTOFFRESONANCEVCA EGVOLUME1→2 FM AMOUNTHARD SYNCVCO 2 EG AMOUNTVCO 2 FREQUENCYVCO 2 WAVEVCF DECAYVCF EG AMOUNTNOISE / VCF MODVCA DECAYVCO 1 LEVELNOISE / EXT LEVELVCO 2 LEVELTRIGGERTEMPORUN / STOPADVANCEPITCHVELOCITYIN / OUTDFAMOUTVoice
319.3 × 133 mm. The 319.3 mm panel span is cited to manual — Moog DFAM Owner’s Manual, p.40. The controls are where the manifest says they sit.

The box

Kind
semi modular
Clock
sends clock · analog-clock
Audio
mono main out · audio in
Voices
1 assignable
Cited to
DFAM Owner’s Manual, Drummer From Another Mother
Maker’s page
moogmusic.com
VoiceCountNotesRoles it declares
Voice11kick, sub, bass-mid, snare, clap, closed-hat, open-hat, ride, metallic, tom, noise, texture, lead, impact, sweep

Provenance

The same counts the audit prints.

462 of 462 values provisional. 42 of 336 ranges cited to the Moog DFAM Owner’s Manual, 294 unverified.

A point is the setting to dial, and it counts as cited only where a document prints that value. A range is the control’s own limits, and mood may move a value only inside a cited range, so 0 parameters here declare an axis that cannot move.

PointsTotalManualObservedProvisional
Values46200462
RangesTotalManualObservedUnverified
Bounds336420294

29 of 32 capability facts cited to a document, 1 cited against. 2 facts were looked for and the manual does not state them.

Read, answers no
features.lfo

p.40’s MODULATION row enumerates this instrument’s modulation sources — the VCO, VCF and VCA envelope generators, each with voltage controlled decay — and no LFO appears in it or anywhere else in the document. The noise generator can be routed to the filter (p.20), which is modulation without being an oscillator with a rate

manual — Moog DFAM Owner’s Manual, p.40

Read, does not say
clock.preferredSource

p.7’s DFAM OVERVIEW calls this box "a vibrant deviation from the traditional drum machine" and "an addition to the Mother-32 family of Semi-Modular Analog Synthesizers", which is what it is rather than its job in a rig’s topology. The two chapters about connecting it point the other way if anything: p.30 syncs a second DFAM from the TRIGGER output, and p.31 syncs this box *to* a Mother-32, putting it on the receiving end. p.30 proves the jack sends clock, and §7.4 does not admit a canSendClock page here. There is no chapter about driving external gear and no table-of-contents entry for one, so no page states what this box is for in a rig

features.sidechain.fromExternalAudio

the box takes external audio at EXT AUDIO (p.25) and none of the patchbay’s nine outputs is an envelope follower or a rectifier, so nothing here can derive a control voltage from an incoming signal and duck to it — but no page states that either way, so this is a reading of the jack list rather than an answer the document gives

Panel span: manual — Moog DFAM Owner’s Manual, p.40

Build a kit

Every one of these is this box on its own. Nothing is loaded.

15 drum sounds this box makes from scratch, in the order to build them. Work down the list: open one, patch it, set the values, then record a single hit before moving to the next.

Routing — Plays its own 8-step analog sequencer. Clock it at ADV / CLOCK — one step per rising edge, and the TEMPO knob is then ignored.

  1. 1Square kick with the pitch envelope doing the whole thumpkick · hard

    Routing — No patch cable: the VCO envelope is normalled to both oscillators and VCO 1 EG AMOUNT is the only thing that decides how far the pitch falls

    • VCO 1 FREQUENCY22% travel(0…100 % travel)
    • VCO 1 WAVESQUARE(TRIANGLE, SQUARE)
    • VCO 1 LEVEL82% travel(0…100 % travel)
    • VCO 2 FREQUENCY50% travel(0…100 % travel)
    • VCO 2 WAVETRIANGLE(TRIANGLE, SQUARE)
    • VCO 2 LEVEL0% travel(0…100 % travel)
    • NOISE / EXT LEVEL0% travel(0…100 % travel)
    • VCFLP(LP, HP)
    • CUTOFF320Hz(20…20000 Hz)
    • RESONANCE34% travel(0…100 % travel)
    • VCF DECAY90ms(10…10000 ms)
    • VCF EG AMOUNT26% travel from centre(-100…100 % travel from centre)
    • VCA EGFAST(FAST, SLOW)
    • VCA DECAY26% travel(0…100 % travel)
    • VCO DECAY16% travel(0…100 % travel)
    • VCO 1 EG AMOUNT46% travel from centre(-100…100 % travel from centre)
    • VCO 2 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • SEQ PITCH MODVCO 1&2(VCO 1&2, OFF, VCO 2)
    • HARD SYNCOFF(ON, OFF)
    • 1→2 FM AMOUNT0% travel(0…100 % travel)
    • NOISE / VCF MOD0% travel(0…100 % travel)
    • VOLUME76% travel(0…100 % travel)
  2. 2Triangle kick, filter almost shut, the tail allowed to ringkick · dark

    Routing — p.19: at 12 o'clock the VCF decay "is useful for allowing the decay of kick drums, toms, and other sounds to ring through naturally"

    • VCO 1 FREQUENCY18% travel(0…100 % travel)
    • VCO 1 WAVETRIANGLE(TRIANGLE, SQUARE)
    • VCO 1 LEVEL86% travel(0…100 % travel)
    • VCO 2 FREQUENCY50% travel(0…100 % travel)
    • VCO 2 WAVETRIANGLE(TRIANGLE, SQUARE)
    • VCO 2 LEVEL0% travel(0…100 % travel)
    • NOISE / EXT LEVEL0% travel(0…100 % travel)
    • VCFLP(LP, HP)
    • CUTOFF180Hz(20…20000 Hz)
    • RESONANCE22% travel(0…100 % travel)
    • VCF DECAY260ms(10…10000 ms)
    • VCF EG AMOUNT14% travel from centre(-100…100 % travel from centre)
    • VCA EGFAST(FAST, SLOW)
    • VCA DECAY36% travel(0…100 % travel)
    • VCO DECAY22% travel(0…100 % travel)
    • VCO 1 EG AMOUNT32% travel from centre(-100…100 % travel from centre)
    • VCO 2 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • SEQ PITCH MODVCO 1&2(VCO 1&2, OFF, VCO 2)
    • HARD SYNCOFF(ON, OFF)
    • 1→2 FM AMOUNT0% travel(0…100 % travel)
    • NOISE / VCF MOD0% travel(0…100 % travel)
    • VOLUME74% travel(0…100 % travel)
  3. 3Kick with noise shaking the filter, mixer pushed into clippingkick · dirty

    Routing — p.16 warns that high mixer levels "produce a more aggressive and clipped sound" on this all-analog path — here that is the point

    • VCO 1 FREQUENCY24% travel(0…100 % travel)
    • VCO 1 WAVESQUARE(TRIANGLE, SQUARE)
    • VCO 1 LEVEL95% travel(0…100 % travel)
    • VCO 2 FREQUENCY50% travel(0…100 % travel)
    • VCO 2 WAVETRIANGLE(TRIANGLE, SQUARE)
    • VCO 2 LEVEL0% travel(0…100 % travel)
    • NOISE / EXT LEVEL28% travel(0…100 % travel)
    • VCFLP(LP, HP)
    • CUTOFF420Hz(20…20000 Hz)
    • RESONANCE58% travel(0…100 % travel)
    • VCF DECAY120ms(10…10000 ms)
    • VCF EG AMOUNT34% travel from centre(-100…100 % travel from centre)
    • VCA EGFAST(FAST, SLOW)
    • VCA DECAY28% travel(0…100 % travel)
    • VCO DECAY14% travel(0…100 % travel)
    • VCO 1 EG AMOUNT52% travel from centre(-100…100 % travel from centre)
    • VCO 2 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • SEQ PITCH MODVCO 1&2(VCO 1&2, OFF, VCO 2)
    • HARD SYNCOFF(ON, OFF)
    • 1→2 FM AMOUNT0% travel(0…100 % travel)
    • NOISE / VCF MOD30% travel(0…100 % travel)
    • VOLUME78% travel(0…100 % travel)
  4. 4Snare from noise over a short square body, high-passedsnare · dirty

    Routing — p.16: the white noise generator is "useful for creating snare drums and high-hats, and also for adding depth and attack to pitched percussion sounds"

    • VCO 1 FREQUENCY52% travel(0…100 % travel)
    • VCO 1 WAVESQUARE(TRIANGLE, SQUARE)
    • VCO 1 LEVEL34% travel(0…100 % travel)
    • VCO 2 FREQUENCY50% travel(0…100 % travel)
    • VCO 2 WAVETRIANGLE(TRIANGLE, SQUARE)
    • VCO 2 LEVEL0% travel(0…100 % travel)
    • NOISE / EXT LEVEL76% travel(0…100 % travel)
    • VCFHP(LP, HP)
    • CUTOFF420Hz(20…20000 Hz)
    • RESONANCE30% travel(0…100 % travel)
    • VCF DECAY90ms(10…10000 ms)
    • VCF EG AMOUNT30% travel from centre(-100…100 % travel from centre)
    • VCA EGFAST(FAST, SLOW)
    • VCA DECAY24% travel(0…100 % travel)
    • VCO DECAY14% travel(0…100 % travel)
    • VCO 1 EG AMOUNT26% travel from centre(-100…100 % travel from centre)
    • VCO 2 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • SEQ PITCH MODOFF(VCO 1&2, OFF, VCO 2)

      SEQ PITCH MOD at OFF leaves it unpitched

    • HARD SYNCOFF(ON, OFF)
    • 1→2 FM AMOUNT0% travel(0…100 % travel)
    • NOISE / VCF MOD34% travel(0…100 % travel)
    • VOLUME72% travel(0…100 % travel)
  5. 5Snare with the body thinned right out and the noise on topsnare · bright

    Routing — p.17: high-pass mode is "ideal for crafting bright, thin, or snappier sounds"

    • VCO 1 FREQUENCY58% travel(0…100 % travel)
    • VCO 1 WAVETRIANGLE(TRIANGLE, SQUARE)
    • VCO 1 LEVEL24% travel(0…100 % travel)
    • VCO 2 FREQUENCY50% travel(0…100 % travel)
    • VCO 2 WAVETRIANGLE(TRIANGLE, SQUARE)
    • VCO 2 LEVEL0% travel(0…100 % travel)
    • NOISE / EXT LEVEL84% travel(0…100 % travel)
    • VCFHP(LP, HP)
    • CUTOFF900Hz(20…20000 Hz)
    • RESONANCE24% travel(0…100 % travel)
    • VCF DECAY60ms(10…10000 ms)
    • VCF EG AMOUNT22% travel from centre(-100…100 % travel from centre)
    • VCA EGFAST(FAST, SLOW)
    • VCA DECAY20% travel(0…100 % travel)
    • VCO DECAY12% travel(0…100 % travel)
    • VCO 1 EG AMOUNT20% travel from centre(-100…100 % travel from centre)
    • VCO 2 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • SEQ PITCH MODOFF(VCO 1&2, OFF, VCO 2)

      SEQ PITCH MOD at OFF leaves it unpitched

    • HARD SYNCOFF(ON, OFF)
    • 1→2 FM AMOUNT0% travel(0…100 % travel)
    • NOISE / VCF MOD20% travel(0…100 % travel)
    • VOLUME70% travel(0…100 % travel)
  6. 6Clap: noise only, fast attack, decay just long enough to have a bodyclap · hard

    Routing — p.21: a VCA decay around 9 o'clock is "useful for creating short blips, hits, and claps where a small portion of the body of a sound is desirable"

    • VCO 1 FREQUENCY50% travel(0…100 % travel)
    • VCO 1 WAVESQUARE(TRIANGLE, SQUARE)
    • VCO 1 LEVEL0% travel(0…100 % travel)
    • VCO 2 FREQUENCY50% travel(0…100 % travel)
    • VCO 2 WAVETRIANGLE(TRIANGLE, SQUARE)
    • VCO 2 LEVEL0% travel(0…100 % travel)
    • NOISE / EXT LEVEL92% travel(0…100 % travel)
    • VCFHP(LP, HP)
    • CUTOFF700Hz(20…20000 Hz)
    • RESONANCE38% travel(0…100 % travel)
    • VCF DECAY70ms(10…10000 ms)
    • VCF EG AMOUNT34% travel from centre(-100…100 % travel from centre)
    • VCA EGFAST(FAST, SLOW)
    • VCA DECAY22% travel(0…100 % travel)
    • VCO DECAY20% travel(0…100 % travel)
    • VCO 1 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • VCO 2 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • SEQ PITCH MODOFF(VCO 1&2, OFF, VCO 2)

      SEQ PITCH MOD at OFF leaves it unpitched

    • HARD SYNCOFF(ON, OFF)
    • 1→2 FM AMOUNT0% travel(0…100 % travel)
    • NOISE / VCF MOD44% travel(0…100 % travel)
    • VOLUME74% travel(0…100 % travel)
  7. 7Triangle tom with the drum-head punch p.15 describestom · soft

    Routing — p.13: the triangle wave is "useful for crafting organic percussion sounds like toms or marimbas". p.15 puts the VCO decay at 9-10 o'clock for "the punch that occurs when a drum head is hit with a drum stick or beater"

    • VCO 1 FREQUENCY36% travel(0…100 % travel)
    • VCO 1 WAVETRIANGLE(TRIANGLE, SQUARE)
    • VCO 1 LEVEL88% travel(0…100 % travel)
    • VCO 2 FREQUENCY50% travel(0…100 % travel)
    • VCO 2 WAVETRIANGLE(TRIANGLE, SQUARE)
    • VCO 2 LEVEL0% travel(0…100 % travel)
    • NOISE / EXT LEVEL0% travel(0…100 % travel)
    • VCFLP(LP, HP)
    • CUTOFF900Hz(20…20000 Hz)
    • RESONANCE20% travel(0…100 % travel)
    • VCF DECAY240ms(10…10000 ms)
    • VCF EG AMOUNT16% travel from centre(-100…100 % travel from centre)
    • VCA EGFAST(FAST, SLOW)
    • VCA DECAY38% travel(0…100 % travel)
    • VCO DECAY30% travel(0…100 % travel)
    • VCO 1 EG AMOUNT34% travel from centre(-100…100 % travel from centre)
    • VCO 2 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • SEQ PITCH MODVCO 1&2(VCO 1&2, OFF, VCO 2)
    • HARD SYNCOFF(ON, OFF)
    • 1→2 FM AMOUNT0% travel(0…100 % travel)
    • NOISE / VCF MOD0% travel(0…100 % travel)
    • VOLUME72% travel(0…100 % travel)
  8. 8Tom with an exaggerated pitch spike and noise on the attacktom · hard

    Routing — p.16: "larger values will result in more exaggerated and extreme sounds". The noise is p.16's other use for that channel — "adding depth and attack to pitched percussion sounds"

    • VCO 1 FREQUENCY40% travel(0…100 % travel)
    • VCO 1 WAVETRIANGLE(TRIANGLE, SQUARE)
    • VCO 1 LEVEL80% travel(0…100 % travel)
    • VCO 2 FREQUENCY50% travel(0…100 % travel)
    • VCO 2 WAVETRIANGLE(TRIANGLE, SQUARE)
    • VCO 2 LEVEL0% travel(0…100 % travel)
    • NOISE / EXT LEVEL34% travel(0…100 % travel)
    • VCFLP(LP, HP)
    • CUTOFF1400Hz(20…20000 Hz)
    • RESONANCE40% travel(0…100 % travel)
    • VCF DECAY150ms(10…10000 ms)
    • VCF EG AMOUNT28% travel from centre(-100…100 % travel from centre)
    • VCA EGFAST(FAST, SLOW)
    • VCA DECAY30% travel(0…100 % travel)
    • VCO DECAY24% travel(0…100 % travel)
    • VCO 1 EG AMOUNT64% travel from centre(-100…100 % travel from centre)
    • VCO 2 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • SEQ PITCH MODVCO 1&2(VCO 1&2, OFF, VCO 2)
    • HARD SYNCOFF(ON, OFF)
    • 1→2 FM AMOUNT0% travel(0…100 % travel)
    • NOISE / VCF MOD0% travel(0…100 % travel)
    • VOLUME74% travel(0…100 % travel)
  9. 9Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · bright

    Routing — p.15 puts SEQ PITCH MOD at OFF for "droning and non-pitched percussion sounds like high-hats"; p.21 calls the minimum VCA decay "ideal for crafting short sounds with sharp attacks, such as tight hi-hats"

    • VCO 1 FREQUENCY64% travel(0…100 % travel)
    • VCO 1 WAVESQUARE(TRIANGLE, SQUARE)
    • VCO 1 LEVEL12% travel(0…100 % travel)
    • VCO 2 FREQUENCY50% travel(0…100 % travel)
    • VCO 2 WAVETRIANGLE(TRIANGLE, SQUARE)
    • VCO 2 LEVEL0% travel(0…100 % travel)
    • NOISE / EXT LEVEL88% travel(0…100 % travel)
    • VCFHP(LP, HP)
    • CUTOFF3200Hz(20…20000 Hz)
    • RESONANCE26% travel(0…100 % travel)
    • VCF DECAY30ms(10…10000 ms)
    • VCF EG AMOUNT18% travel from centre(-100…100 % travel from centre)
    • VCA EGFAST(FAST, SLOW)
    • VCA DECAY8% travel(0…100 % travel)
    • VCO DECAY20% travel(0…100 % travel)
    • VCO 1 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • VCO 2 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • SEQ PITCH MODOFF(VCO 1&2, OFF, VCO 2)

      SEQ PITCH MOD at OFF leaves it unpitched

    • HARD SYNCOFF(ON, OFF)
    • 1→2 FM AMOUNT0% travel(0…100 % travel)
    • NOISE / VCF MOD24% travel(0…100 % travel)
    • VOLUME66% travel(0…100 % travel)
  10. 10The same hat with the amplifier let go, so it rings instead of tickingopen-hat · bright

    Routing — One knob apart from the closed hat, which is what "open" means on a box with one voice: p.21's VCA decay is the whole difference

    • VCO 1 FREQUENCY64% travel(0…100 % travel)
    • VCO 1 WAVESQUARE(TRIANGLE, SQUARE)
    • VCO 1 LEVEL12% travel(0…100 % travel)
    • VCO 2 FREQUENCY50% travel(0…100 % travel)
    • VCO 2 WAVETRIANGLE(TRIANGLE, SQUARE)
    • VCO 2 LEVEL0% travel(0…100 % travel)
    • NOISE / EXT LEVEL88% travel(0…100 % travel)
    • VCFHP(LP, HP)
    • CUTOFF3000Hz(20…20000 Hz)
    • RESONANCE28% travel(0…100 % travel)
    • VCF DECAY240ms(10…10000 ms)
    • VCF EG AMOUNT16% travel from centre(-100…100 % travel from centre)
    • VCA EGFAST(FAST, SLOW)
    • VCA DECAY42% travel(0…100 % travel)
    • VCO DECAY20% travel(0…100 % travel)
    • VCO 1 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • VCO 2 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • SEQ PITCH MODOFF(VCO 1&2, OFF, VCO 2)

      SEQ PITCH MOD at OFF leaves it unpitched

    • HARD SYNCOFF(ON, OFF)
    • 1→2 FM AMOUNT0% travel(0…100 % travel)
    • NOISE / VCF MOD26% travel(0…100 % travel)
    • VOLUME66% travel(0…100 % travel)
  11. 11Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · bright

    Routing — p.20: modulating cutoff from the noise generator is "useful for adding sizzle to cymbal sounds"

    • VCO 1 FREQUENCY70% travel(0…100 % travel)
    • VCO 1 WAVESQUARE(TRIANGLE, SQUARE)
    • VCO 1 LEVEL18% travel(0…100 % travel)
    • VCO 2 FREQUENCY76% travel(0…100 % travel)
    • VCO 2 WAVESQUARE(TRIANGLE, SQUARE)
    • VCO 2 LEVEL18% travel(0…100 % travel)
    • NOISE / EXT LEVEL78% travel(0…100 % travel)
    • VCFHP(LP, HP)
    • CUTOFF4200Hz(20…20000 Hz)
    • RESONANCE30% travel(0…100 % travel)
    • VCF DECAY900ms(10…10000 ms)
    • VCF EG AMOUNT12% travel from centre(-100…100 % travel from centre)
    • VCA EGFAST(FAST, SLOW)
    • VCA DECAY58% travel(0…100 % travel)
    • VCO DECAY20% travel(0…100 % travel)
    • VCO 1 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • VCO 2 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • SEQ PITCH MODOFF(VCO 1&2, OFF, VCO 2)

      SEQ PITCH MOD at OFF leaves it unpitched

    • HARD SYNCON(ON, OFF)
    • 1→2 FM AMOUNT0% travel(0…100 % travel)
    • NOISE / VCF MOD66% travel(0…100 % travel)
    • VOLUME64% travel(0…100 % travel)
  12. 12Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hard

    Routing — p.14: hard sync is "useful for creating sharp, metallic, and flange-like sounds", and the page says the two oscillator interactions "can be utilized individually or at the same time"

    • VCO 1 FREQUENCY46% travel(0…100 % travel)
    • VCO 1 WAVESQUARE(TRIANGLE, SQUARE)
    • VCO 1 LEVEL40% travel(0…100 % travel)
    • VCO 2 FREQUENCY72% travel(0…100 % travel)
    • VCO 2 WAVESQUARE(TRIANGLE, SQUARE)
    • VCO 2 LEVEL72% travel(0…100 % travel)
    • NOISE / EXT LEVEL0% travel(0…100 % travel)
    • VCFHP(LP, HP)
    • CUTOFF1200Hz(20…20000 Hz)
    • RESONANCE42% travel(0…100 % travel)
    • VCF DECAY140ms(10…10000 ms)
    • VCF EG AMOUNT30% travel from centre(-100…100 % travel from centre)
    • VCA EGFAST(FAST, SLOW)
    • VCA DECAY26% travel(0…100 % travel)
    • VCO DECAY18% travel(0…100 % travel)
    • VCO 1 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • VCO 2 EG AMOUNT38% travel from centre(-100…100 % travel from centre)
    • SEQ PITCH MODVCO 2(VCO 1&2, OFF, VCO 2)
    • HARD SYNCON(ON, OFF)
    • 1→2 FM AMOUNT58% travel(0…100 % travel)
    • NOISE / VCF MOD0% travel(0…100 % travel)
    • VOLUME70% travel(0…100 % travel)
  13. 13Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirty

    Routing — p.20's TIP verbatim: "Try patching out of VCO 2 into the VCF MOD input. With the NOISE / VCF MOD knob set at maximum, listen to how the Pitch of Oscillator 2 affects the sound of the Filter."

    • OUT · VCO 2IN · VCF MOD

      Replaces white noise as the filter’s modulation source, so oscillator 2’s pitch shakes the cutoff instead

    • VCO 1 FREQUENCY42% travel(0…100 % travel)
    • VCO 1 WAVESQUARE(TRIANGLE, SQUARE)
    • VCO 1 LEVEL58% travel(0…100 % travel)
    • VCO 2 FREQUENCY78% travel(0…100 % travel)
    • VCO 2 WAVESQUARE(TRIANGLE, SQUARE)
    • VCO 2 LEVEL44% travel(0…100 % travel)
    • NOISE / EXT LEVEL0% travel(0…100 % travel)
    • VCFHP(LP, HP)
    • CUTOFF1600Hz(20…20000 Hz)
    • RESONANCE56% travel(0…100 % travel)
    • VCF DECAY180ms(10…10000 ms)
    • VCF EG AMOUNT22% travel from centre(-100…100 % travel from centre)
    • VCA EGFAST(FAST, SLOW)
    • VCA DECAY30% travel(0…100 % travel)
    • VCO DECAY20% travel(0…100 % travel)
    • VCO 1 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • VCO 2 EG AMOUNT30% travel from centre(-100…100 % travel from centre)
    • SEQ PITCH MODVCO 2(VCO 1&2, OFF, VCO 2)
    • HARD SYNCOFF(ON, OFF)
    • 1→2 FM AMOUNT34% travel(0…100 % travel)
    • NOISE / VCF MOD100% travel(0…100 % travel)
    • VOLUME70% travel(0…100 % travel)
  14. 14Noise alone, with the filter shaken by the same generatornoise · dirty

    Routing — p.20: modulating cutoff from noise gives "dirty, distorted, or lo-fi sounds"

    • VCO 1 FREQUENCY50% travel(0…100 % travel)
    • VCO 1 WAVESQUARE(TRIANGLE, SQUARE)
    • VCO 1 LEVEL0% travel(0…100 % travel)
    • VCO 2 FREQUENCY50% travel(0…100 % travel)
    • VCO 2 WAVETRIANGLE(TRIANGLE, SQUARE)
    • VCO 2 LEVEL0% travel(0…100 % travel)
    • NOISE / EXT LEVEL100% travel(0…100 % travel)
    • VCFLP(LP, HP)
    • CUTOFF2600Hz(20…20000 Hz)
    • RESONANCE62% travel(0…100 % travel)
    • VCF DECAY320ms(10…10000 ms)
    • VCF EG AMOUNT-24% travel from centre(-100…100 % travel from centre)
    • VCA EGFAST(FAST, SLOW)
    • VCA DECAY34% travel(0…100 % travel)
    • VCO DECAY20% travel(0…100 % travel)
    • VCO 1 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • VCO 2 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • SEQ PITCH MODOFF(VCO 1&2, OFF, VCO 2)

      SEQ PITCH MOD at OFF leaves it unpitched

    • HARD SYNCOFF(ON, OFF)
    • 1→2 FM AMOUNT0% travel(0…100 % travel)
    • NOISE / VCF MOD88% travel(0…100 % travel)
    • VOLUME68% travel(0…100 % travel)
  15. 15One hit with everything open: the loudest thing this box doesimpact · hard

    Routing — p.21 at 10 o'clock is "ideal for short, but hard-hitting thumps"; the resonance here is p.18's self-oscillation territory, which adds a sine on top of the hit

    • VCO 1 FREQUENCY20% travel(0…100 % travel)
    • VCO 1 WAVESQUARE(TRIANGLE, SQUARE)
    • VCO 1 LEVEL96% travel(0…100 % travel)
    • VCO 2 FREQUENCY50% travel(0…100 % travel)
    • VCO 2 WAVETRIANGLE(TRIANGLE, SQUARE)
    • VCO 2 LEVEL0% travel(0…100 % travel)
    • NOISE / EXT LEVEL46% travel(0…100 % travel)
    • VCFLP(LP, HP)
    • CUTOFF700Hz(20…20000 Hz)
    • RESONANCE78% travel(0…100 % travel)

      Past 3 o’clock in LP it self-oscillates

    • VCF DECAY420ms(10…10000 ms)
    • VCF EG AMOUNT44% travel from centre(-100…100 % travel from centre)
    • VCA EGFAST(FAST, SLOW)
    • VCA DECAY46% travel(0…100 % travel)
    • VCO DECAY26% travel(0…100 % travel)
    • VCO 1 EG AMOUNT70% travel from centre(-100…100 % travel from centre)
    • VCO 2 EG AMOUNT0% travel from centre(-100…100 % travel from centre)
    • SEQ PITCH MODVCO 1&2(VCO 1&2, OFF, VCO 2)
    • HARD SYNCOFF(ON, OFF)
    • 1→2 FM AMOUNT0% travel(0…100 % travel)
    • NOISE / VCF MOD36% travel(0…100 % travel)
    • VOLUME82% travel(0…100 % travel)

The page behind any of these values is in Parameter sources below, under the name it is printed with here.

Open the full kit, with every sound laid out

Parameter sources

Every authored parameter, and the page behind each of its claims. Open a name.

kick role

  • 1→2 FM AMOUNT 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalunverified0…100 % travel
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalunverified0…100 % travel
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalunverified0…100 % travel
  • CUTOFF 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
  • HARD SYNC 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
  • NOISE / EXT LEVEL 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalunverified0…100 % travel
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalunverified0…100 % travel
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalunverified0…100 % travel
  • NOISE / VCF MOD 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalunverified0…100 % travel
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalunverified0…100 % travel
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalunverified0…100 % travel
  • RESONANCE 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalunverified0…100 % travel
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalunverified0…100 % travel
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalunverified0…100 % travel
  • SEQ PITCH MOD 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
  • VCA DECAY 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalunverified0…100 % travel
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalunverified0…100 % travel
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalunverified0…100 % travel
  • VCA EG 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
  • VCF 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
  • VCF DECAY 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
  • VCF EG AMOUNT 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalunverified-100…100 % travel from centre
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalunverified-100…100 % travel from centre
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalunverified-100…100 % travel from centre
  • VCO 1 EG AMOUNT 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalunverified-100…100 % travel from centre
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalunverified-100…100 % travel from centre
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalunverified-100…100 % travel from centre
  • VCO 1 FREQUENCY 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalunverified0…100 % travel
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalunverified0…100 % travel
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalunverified0…100 % travel
  • VCO 1 LEVEL 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalunverified0…100 % travel
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalunverified0…100 % travel
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalunverified0…100 % travel
  • VCO 1 WAVE 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO 2 EG AMOUNT 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalunverified-100…100 % travel from centre
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalunverified-100…100 % travel from centre
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalunverified-100…100 % travel from centre
  • VCO 2 FREQUENCY 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalunverified0…100 % travel
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalunverified0…100 % travel
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalunverified0…100 % travel
  • VCO 2 LEVEL 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalunverified0…100 % travel
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalunverified0…100 % travel
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalunverified0…100 % travel
  • VCO 2 WAVE 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO DECAY 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalunverified0…100 % travel
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalunverified0…100 % travel
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalunverified0…100 % travel
  • VOLUME 3 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Triangle kick, filter almost shut, the tail allowed to ringkick · darkprovisionalunverified0…100 % travel
    Kick with noise shaking the filter, mixer pushed into clippingkick · dirtyprovisionalunverified0…100 % travel
    Square kick with the pitch envelope doing the whole thumpkick · hardprovisionalunverified0…100 % travel

sub role

  • 1→2 FM AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalunverified0…100 % travel
  • CUTOFF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
  • HARD SYNC 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
  • NOISE / EXT LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalunverified0…100 % travel
  • NOISE / VCF MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalunverified0…100 % travel
  • RESONANCE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalunverified0…100 % travel
  • SEQ PITCH MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
  • VCA DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalunverified0…100 % travel
  • VCA EG 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
  • VCF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
  • VCF DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
  • VCF EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalunverified-100…100 % travel from centre
  • VCO 1 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalunverified-100…100 % travel from centre
  • VCO 1 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalunverified0…100 % travel
  • VCO 1 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalunverified0…100 % travel
  • VCO 1 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO 2 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalunverified-100…100 % travel from centre
  • VCO 2 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalunverified0…100 % travel
  • VCO 2 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalunverified0…100 % travel
  • VCO 2 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalunverified0…100 % travel
  • VOLUME 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sub with both envelopes flat, so only the sequencer moves the pitchsub · darkprovisionalunverified0…100 % travel

bass-mid role

  • 1→2 FM AMOUNT 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalunverified0…100 % travel
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalunverified0…100 % travel
  • CUTOFF 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
  • HARD SYNC 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
  • NOISE / EXT LEVEL 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalunverified0…100 % travel
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalunverified0…100 % travel
  • NOISE / VCF MOD 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalunverified0…100 % travel
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalunverified0…100 % travel
  • RESONANCE 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalunverified0…100 % travel
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalunverified0…100 % travel
  • SEQ PITCH MOD 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
  • VCA DECAY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalunverified0…100 % travel
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalunverified0…100 % travel
  • VCA EG 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
  • VCF 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
  • VCF DECAY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
  • VCF EG AMOUNT 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalunverified-100…100 % travel from centre
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalunverified-100…100 % travel from centre
  • VCO 1 EG AMOUNT 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalunverified-100…100 % travel from centre
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalunverified-100…100 % travel from centre
  • VCO 1 FREQUENCY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalunverified0…100 % travel
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalunverified0…100 % travel
  • VCO 1 LEVEL 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalunverified0…100 % travel
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalunverified0…100 % travel
  • VCO 1 WAVE 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO 2 EG AMOUNT 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalunverified-100…100 % travel from centre
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalunverified-100…100 % travel from centre
  • VCO 2 FREQUENCY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalunverified0…100 % travel
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalunverified0…100 % travel
  • VCO 2 LEVEL 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalunverified0…100 % travel
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalunverified0…100 % travel
  • VCO 2 WAVE 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO DECAY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalunverified0…100 % travel
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalunverified0…100 % travel
  • VOLUME 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Sequenced bass line, square, filter tracking just above the fundamentalbass-mid · darkprovisionalunverified0…100 % travel
    Bass with oscillator 2 folded in through linear FMbass-mid · dirtyprovisionalunverified0…100 % travel

snare role

  • 1→2 FM AMOUNT 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalunverified0…100 % travel
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalunverified0…100 % travel
  • CUTOFF 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
  • HARD SYNC 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
  • NOISE / EXT LEVEL 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalunverified0…100 % travel
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalunverified0…100 % travel
  • NOISE / VCF MOD 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalunverified0…100 % travel
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalunverified0…100 % travel
  • RESONANCE 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalunverified0…100 % travel
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalunverified0…100 % travel
  • SEQ PITCH MOD 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
  • VCA DECAY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalunverified0…100 % travel
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalunverified0…100 % travel
  • VCA EG 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
  • VCF 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
  • VCF DECAY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
  • VCF EG AMOUNT 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalunverified-100…100 % travel from centre
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalunverified-100…100 % travel from centre
  • VCO 1 EG AMOUNT 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalunverified-100…100 % travel from centre
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalunverified-100…100 % travel from centre
  • VCO 1 FREQUENCY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalunverified0…100 % travel
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalunverified0…100 % travel
  • VCO 1 LEVEL 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalunverified0…100 % travel
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalunverified0…100 % travel
  • VCO 1 WAVE 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO 2 EG AMOUNT 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalunverified-100…100 % travel from centre
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalunverified-100…100 % travel from centre
  • VCO 2 FREQUENCY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalunverified0…100 % travel
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalunverified0…100 % travel
  • VCO 2 LEVEL 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalunverified0…100 % travel
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalunverified0…100 % travel
  • VCO 2 WAVE 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO DECAY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalunverified0…100 % travel
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalunverified0…100 % travel
  • VOLUME 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Snare with the body thinned right out and the noise on topsnare · brightprovisionalunverified0…100 % travel
    Snare from noise over a short square body, high-passedsnare · dirtyprovisionalunverified0…100 % travel

clap role

  • 1→2 FM AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalunverified0…100 % travel
  • CUTOFF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
  • HARD SYNC 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
  • NOISE / EXT LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalunverified0…100 % travel
  • NOISE / VCF MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalunverified0…100 % travel
  • RESONANCE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalunverified0…100 % travel
  • SEQ PITCH MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
  • VCA DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalunverified0…100 % travel
  • VCA EG 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
  • VCF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
  • VCF DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
  • VCF EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalunverified-100…100 % travel from centre
  • VCO 1 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalunverified-100…100 % travel from centre
  • VCO 1 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalunverified0…100 % travel
  • VCO 1 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalunverified0…100 % travel
  • VCO 1 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO 2 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalunverified-100…100 % travel from centre
  • VCO 2 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalunverified0…100 % travel
  • VCO 2 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalunverified0…100 % travel
  • VCO 2 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalunverified0…100 % travel
  • VOLUME 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Clap: noise only, fast attack, decay just long enough to have a bodyclap · hardprovisionalunverified0…100 % travel

closed-hat role

  • 1→2 FM AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalunverified0…100 % travel
  • CUTOFF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
  • HARD SYNC 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
  • NOISE / EXT LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalunverified0…100 % travel
  • NOISE / VCF MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalunverified0…100 % travel
  • RESONANCE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalunverified0…100 % travel
  • SEQ PITCH MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
  • VCA DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalunverified0…100 % travel
  • VCA EG 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
  • VCF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
  • VCF DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
  • VCF EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalunverified-100…100 % travel from centre
  • VCO 1 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalunverified-100…100 % travel from centre
  • VCO 1 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalunverified0…100 % travel
  • VCO 1 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalunverified0…100 % travel
  • VCO 1 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO 2 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalunverified-100…100 % travel from centre
  • VCO 2 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalunverified0…100 % travel
  • VCO 2 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalunverified0…100 % travel
  • VCO 2 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalunverified0…100 % travel
  • VOLUME 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tight hat: noise, high-passed, the shortest decay on the knobclosed-hat · brightprovisionalunverified0…100 % travel

open-hat role

  • 1→2 FM AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalunverified0…100 % travel
  • CUTOFF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
  • HARD SYNC 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
  • NOISE / EXT LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalunverified0…100 % travel
  • NOISE / VCF MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalunverified0…100 % travel
  • RESONANCE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalunverified0…100 % travel
  • SEQ PITCH MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
  • VCA DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalunverified0…100 % travel
  • VCA EG 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
  • VCF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
  • VCF DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
  • VCF EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalunverified-100…100 % travel from centre
  • VCO 1 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalunverified-100…100 % travel from centre
  • VCO 1 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalunverified0…100 % travel
  • VCO 1 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalunverified0…100 % travel
  • VCO 1 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO 2 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalunverified-100…100 % travel from centre
  • VCO 2 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalunverified0…100 % travel
  • VCO 2 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalunverified0…100 % travel
  • VCO 2 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalunverified0…100 % travel
  • VOLUME 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The same hat with the amplifier let go, so it rings instead of tickingopen-hat · brightprovisionalunverified0…100 % travel

ride role

  • 1→2 FM AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalunverified0…100 % travel
  • CUTOFF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
  • HARD SYNC 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
  • NOISE / EXT LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalunverified0…100 % travel
  • NOISE / VCF MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalunverified0…100 % travel
  • RESONANCE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalunverified0…100 % travel
  • SEQ PITCH MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
  • VCA DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalunverified0…100 % travel
  • VCA EG 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
  • VCF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
  • VCF DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
  • VCF EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalunverified-100…100 % travel from centre
  • VCO 1 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalunverified-100…100 % travel from centre
  • VCO 1 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalunverified0…100 % travel
  • VCO 1 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalunverified0…100 % travel
  • VCO 1 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO 2 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalunverified-100…100 % travel from centre
  • VCO 2 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalunverified0…100 % travel
  • VCO 2 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalunverified0…100 % travel
  • VCO 2 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalunverified0…100 % travel
  • VOLUME 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Cymbal sizzle: noise on the filter, long decay, nothing pitchedride · brightprovisionalunverified0…100 % travel

metallic role

  • 1→2 FM AMOUNT 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalunverified0…100 % travel
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalunverified0…100 % travel
  • CUTOFF 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
  • HARD SYNC 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
  • NOISE / EXT LEVEL 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalunverified0…100 % travel
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalunverified0…100 % travel
  • NOISE / VCF MOD 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalunverified0…100 % travel
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalunverified0…100 % travel
  • RESONANCE 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalunverified0…100 % travel
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalunverified0…100 % travel
  • SEQ PITCH MOD 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
  • VCA DECAY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalunverified0…100 % travel
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalunverified0…100 % travel
  • VCA EG 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
  • VCF 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
  • VCF DECAY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
  • VCF EG AMOUNT 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalunverified-100…100 % travel from centre
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalunverified-100…100 % travel from centre
  • VCO 1 EG AMOUNT 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalunverified-100…100 % travel from centre
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalunverified-100…100 % travel from centre
  • VCO 1 FREQUENCY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalunverified0…100 % travel
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalunverified0…100 % travel
  • VCO 1 LEVEL 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalunverified0…100 % travel
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalunverified0…100 % travel
  • VCO 1 WAVE 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO 2 EG AMOUNT 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalunverified-100…100 % travel from centre
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalunverified-100…100 % travel from centre
  • VCO 2 FREQUENCY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalunverified0…100 % travel
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalunverified0…100 % travel
  • VCO 2 LEVEL 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalunverified0…100 % travel
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalunverified0…100 % travel
  • VCO 2 WAVE 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO DECAY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalunverified0…100 % travel
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalunverified0…100 % travel
  • VOLUME 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Oscillator 2 patched into the filter, so pitch shakes the cutoffmetallic · dirtyprovisionalunverified0…100 % travel
    Hard sync and FM together: the sharp, clangorous end of this boxmetallic · hardprovisionalunverified0…100 % travel

tom role

  • 1→2 FM AMOUNT 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalunverified0…100 % travel
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalunverified0…100 % travel
  • CUTOFF 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
  • HARD SYNC 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
  • NOISE / EXT LEVEL 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalunverified0…100 % travel
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalunverified0…100 % travel
  • NOISE / VCF MOD 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalunverified0…100 % travel
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalunverified0…100 % travel
  • RESONANCE 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalunverified0…100 % travel
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalunverified0…100 % travel
  • SEQ PITCH MOD 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
  • VCA DECAY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalunverified0…100 % travel
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalunverified0…100 % travel
  • VCA EG 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
  • VCF 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
  • VCF DECAY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
  • VCF EG AMOUNT 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalunverified-100…100 % travel from centre
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalunverified-100…100 % travel from centre
  • VCO 1 EG AMOUNT 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalunverified-100…100 % travel from centre
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalunverified-100…100 % travel from centre
  • VCO 1 FREQUENCY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalunverified0…100 % travel
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalunverified0…100 % travel
  • VCO 1 LEVEL 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalunverified0…100 % travel
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalunverified0…100 % travel
  • VCO 1 WAVE 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO 2 EG AMOUNT 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalunverified-100…100 % travel from centre
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalunverified-100…100 % travel from centre
  • VCO 2 FREQUENCY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalunverified0…100 % travel
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalunverified0…100 % travel
  • VCO 2 LEVEL 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalunverified0…100 % travel
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalunverified0…100 % travel
  • VCO 2 WAVE 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO DECAY 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalunverified0…100 % travel
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalunverified0…100 % travel
  • VOLUME 2 recipes
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Tom with an exaggerated pitch spike and noise on the attacktom · hardprovisionalunverified0…100 % travel
    Triangle tom with the drum-head punch p.15 describestom · softprovisionalunverified0…100 % travel

noise role

  • 1→2 FM AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalunverified0…100 % travel
  • CUTOFF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
  • HARD SYNC 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
  • NOISE / EXT LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalunverified0…100 % travel
  • NOISE / VCF MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalunverified0…100 % travel
  • RESONANCE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalunverified0…100 % travel
  • SEQ PITCH MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
  • VCA DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalunverified0…100 % travel
  • VCA EG 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
  • VCF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
  • VCF DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
  • VCF EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalunverified-100…100 % travel from centre
  • VCO 1 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalunverified-100…100 % travel from centre
  • VCO 1 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalunverified0…100 % travel
  • VCO 1 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalunverified0…100 % travel
  • VCO 1 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO 2 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalunverified-100…100 % travel from centre
  • VCO 2 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalunverified0…100 % travel
  • VCO 2 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalunverified0…100 % travel
  • VCO 2 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalunverified0…100 % travel
  • VOLUME 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Noise alone, with the filter shaken by the same generatornoise · dirtyprovisionalunverified0…100 % travel

texture role

  • 1→2 FM AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalunverified0…100 % travel
  • CUTOFF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
  • HARD SYNC 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
  • NOISE / EXT LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalunverified0…100 % travel
  • NOISE / VCF MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalunverified0…100 % travel
  • RESONANCE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalunverified0…100 % travel
  • SEQ PITCH MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
  • VCA DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalunverified0…100 % travel
  • VCA EG 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
  • VCF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
  • VCF DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
  • VCF EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalunverified-100…100 % travel from centre
  • VCO 1 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalunverified-100…100 % travel from centre
  • VCO 1 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalunverified0…100 % travel
  • VCO 1 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalunverified0…100 % travel
  • VCO 1 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO 2 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalunverified-100…100 % travel from centre
  • VCO 2 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalunverified0…100 % travel
  • VCO 2 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalunverified0…100 % travel
  • VCO 2 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalunverified0…100 % travel
  • VOLUME 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    Decays long enough to wash together, which p.21 calls drone-liketexture · softprovisionalunverified0…100 % travel

lead role

  • 1→2 FM AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalunverified0…100 % travel
  • CUTOFF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
  • HARD SYNC 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
  • NOISE / EXT LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalunverified0…100 % travel
  • NOISE / VCF MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalunverified0…100 % travel
  • RESONANCE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalunverified0…100 % travel
  • SEQ PITCH MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
  • VCA DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalunverified0…100 % travel
  • VCA EG 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
  • VCF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
  • VCF DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
  • VCF EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalunverified-100…100 % travel from centre
  • VCO 1 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalunverified-100…100 % travel from centre
  • VCO 1 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalunverified0…100 % travel
  • VCO 1 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalunverified0…100 % travel
  • VCO 1 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO 2 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalunverified-100…100 % travel from centre
  • VCO 2 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalunverified0…100 % travel
  • VCO 2 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalunverified0…100 % travel
  • VCO 2 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalunverified0…100 % travel
  • VOLUME 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    The eight steps played as a line rather than as a kitlead · brightprovisionalunverified0…100 % travel

impact role

  • 1→2 FM AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalunverified0…100 % travel
  • CUTOFF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
  • HARD SYNC 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
  • NOISE / EXT LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalunverified0…100 % travel
  • NOISE / VCF MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalunverified0…100 % travel
  • RESONANCE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalunverified0…100 % travel
  • SEQ PITCH MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
  • VCA DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalunverified0…100 % travel
  • VCA EG 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
  • VCF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
  • VCF DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
  • VCF EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalunverified-100…100 % travel from centre
  • VCO 1 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalunverified-100…100 % travel from centre
  • VCO 1 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalunverified0…100 % travel
  • VCO 1 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalunverified0…100 % travel
  • VCO 1 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO 2 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalunverified-100…100 % travel from centre
  • VCO 2 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalunverified0…100 % travel
  • VCO 2 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalunverified0…100 % travel
  • VCO 2 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalunverified0…100 % travel
  • VOLUME 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    One hit with everything open: the loudest thing this box doesimpact · hardprovisionalunverified0…100 % travel

sweep role

  • 1→2 FM AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalunverified0…100 % travel
  • CUTOFF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalmanual — Moog DFAM Owner’s Manual, p.1820…20000 Hz
  • HARD SYNC 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalmanual — Moog DFAM Owner’s Manual, p.14ON · OFF
  • NOISE / EXT LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalunverified0…100 % travel
  • NOISE / VCF MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalunverified0…100 % travel
  • RESONANCE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalunverified0…100 % travel
  • SEQ PITCH MOD 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalmanual — Moog DFAM Owner’s Manual, p.15VCO 1&2 · OFF · VCO 2
  • VCA DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalunverified0…100 % travel
  • VCA EG 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalmanual — Moog DFAM Owner’s Manual, p.20FAST · SLOW
  • VCF 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalmanual — Moog DFAM Owner’s Manual, p.17LP · HP
  • VCF DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalmanual — Moog DFAM Owner’s Manual, p.1910…10000 ms
  • VCF EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalunverified-100…100 % travel from centre
  • VCO 1 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalunverified-100…100 % travel from centre
  • VCO 1 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalunverified0…100 % travel
  • VCO 1 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalunverified0…100 % travel
  • VCO 1 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO 2 EG AMOUNT 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalunverified-100…100 % travel from centre
  • VCO 2 FREQUENCY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalunverified0…100 % travel
  • VCO 2 LEVEL 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalunverified0…100 % travel
  • VCO 2 WAVE 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalmanual — Moog DFAM Owner’s Manual, p.13TRIANGLE · SQUARE
  • VCO DECAY 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalunverified0…100 % travel
  • VOLUME 1 recipe
    RecipeRole · characterValue cited toBounds or options cited toBounds or options
    A filter sweep by hand: the cutoff knob is the gesturesweep · softprovisionalunverified0…100 % travel

One row per recipe, because one name can be read off more than one page: this box authors 462 values across 21 recipes, and a list de-duplicated by name would keep one citation and drop the rest.

Before it holds pitch

What this box needs of you every session, and what it needs of a technician. Both come from its manual; neither changes with what you are making.

Warm-up
A few minutes from cold before it holds pitch
Source
manual — Moog DFAM Owner’s Manual, p.6

What it can play

21 recipes across 15 roles.

On its own

Resolved against each direction with nothing else in the rig.

A rig is more than one box. These are what Moog DFAM covers alone, which is the floor rather than what it will do beside something else.