Behringer CRAVE: build a kit

6 drum sounds this box makes on its own, in the order to build them.

Record each hit with the sampler, recorder, or DAW you use.

This block draws on the CRAVE Quick Start Guide BE_0718-AAJ_WW, pp.70-71; its values are starting points.

Everything else about the Behringer CRAVE

  1. 1KICK 1Envelope-swept kick with the pitch falling into it

    kick · hard

    • OUT · ENVIN · OSC FM

      The pitch drop — envelope onto the oscillator, over the switch

    • FREQUENCY-2(-5…5)
    • PULSE WIDTH50%(5…95 %)
    • OSC MOD0(0…10)
    • MIX-5(-5…5)

      Negative is oscillator, positive is noise or external audio

    • CUTOFF3.5(0…10)

      20 Hz to 20 kHz across the travel

    • RESONANCE2(0…10)
    • VCF MOD0(0…10)
    • VOLUME8(0…10)
    • VCO SHAPEreverse saw(pulse, reverse saw)
    • VCO MOD SOURCEenv/osc mod(env/osc mod, LFO)
    • VCO MOD DESTfrequency(width, frequency)
    • VCF MODElow pass(low pass, high pass)
    • VCF MOD SOURCEenv(env, LFO)
    • VCF MOD POLARITYpositive(positive, negative)
    • VCA MODEenvelope(envelope, on)
    • ATTACK0(0…10)

      2 ms to 3 s across the travel

    • DECAY2.5(0…10)

      2 ms to 5 s across the travel

    • SUSTAIN0(0…10)

      0 to 8 V across the travel

    • SUSTAIN SWITCHoff(on, off)

      Off: the level decays after the attack

    • GLIDE0(0…10)

      0 to 2 s across the travel

    Record one hit with your recorder as KICK 1.

  2. 2KICK 2Kick with the filter driven into itself

    kick · dirty

    • OUT · ENVIN · OSC FM

      The pitch drop

    • OUT · ENVIN · VCF RES

      Resonance rising with the hit, so the tail bites

    • FREQUENCY-2(-5…5)
    • PULSE WIDTH50%(5…95 %)
    • OSC MOD0(0…10)
    • MIX-4(-5…5)

      Negative is oscillator, positive is noise or external audio

    • CUTOFF2(0…10)

      20 Hz to 20 kHz across the travel

    • RESONANCE8.5(0…10)
    • VCF MOD3(0…10)
    • VOLUME8(0…10)
    • VCO SHAPEreverse saw(pulse, reverse saw)
    • VCO MOD SOURCEenv/osc mod(env/osc mod, LFO)
    • VCO MOD DESTfrequency(width, frequency)
    • VCF MODElow pass(low pass, high pass)
    • VCF MOD SOURCEenv(env, LFO)
    • VCF MOD POLARITYpositive(positive, negative)
    • VCA MODEenvelope(envelope, on)
    • ATTACK0(0…10)

      2 ms to 3 s across the travel

    • DECAY3(0…10)

      2 ms to 5 s across the travel

    • SUSTAIN0(0…10)

      0 to 8 V across the travel

    • SUSTAIN SWITCHoff(on, off)

      Off: the level decays after the attack

    Record one hit with your recorder as KICK 2.

  3. 3TOM 1Pitched tom, short fall, no noise in it

    tom · dark

    • OUT · ENVIN · OSC FM

      The fall, shallower than the kick wants

    • FREQUENCY-3(-5…5)
    • PULSE WIDTH50%(5…95 %)
    • OSC MOD0(0…10)
    • MIX-5(-5…5)

      Negative is oscillator, positive is noise or external audio

    • CUTOFF3(0…10)

      20 Hz to 20 kHz across the travel

    • RESONANCE3(0…10)
    • VCF MOD4(0…10)
    • VOLUME8(0…10)
    • VCO SHAPEpulse(pulse, reverse saw)
    • VCO MOD SOURCEenv/osc mod(env/osc mod, LFO)
    • VCO MOD DESTfrequency(width, frequency)
    • VCF MODElow pass(low pass, high pass)
    • VCF MOD SOURCEenv(env, LFO)
    • VCF MOD POLARITYpositive(positive, negative)
    • VCA MODEenvelope(envelope, on)
    • ATTACK0(0…10)

      2 ms to 3 s across the travel

    • DECAY3.5(0…10)

      2 ms to 5 s across the travel

    • SUSTAIN0(0…10)

      0 to 8 V across the travel

    • SUSTAIN SWITCHoff(on, off)

      Off: the level decays after the attack

    Record one hit with your recorder as TOM 1.

  4. 4METALLIC 1Audio-rate square onto the oscillator, high-passed

    metallic · dirty

    • OUT · LFO SQUIN · OSC FM

      Audio-rate FM — the LFO tops out at 350 Hz

    • FREQUENCY1(-5…5)
    • PULSE WIDTH50%(5…95 %)
    • OSC MOD7(0…10)
    • MIX-5(-5…5)

      Negative is oscillator, positive is noise or external audio

    • CUTOFF5.5(0…10)

      20 Hz to 20 kHz across the travel

    • RESONANCE7(0…10)
    • VCF MOD0(0…10)
    • VOLUME7(0…10)
    • VCO SHAPEpulse(pulse, reverse saw)
    • VCO MOD SOURCELFO(env/osc mod, LFO)
    • VCO MOD DESTfrequency(width, frequency)
    • VCF MODEhigh pass(low pass, high pass)
    • VCF MOD SOURCEenv(env, LFO)
    • VCF MOD POLARITYpositive(positive, negative)
    • VCA MODEenvelope(envelope, on)
    • ATTACK0(0…10)

      2 ms to 3 s across the travel

    • DECAY2(0…10)

      2 ms to 5 s across the travel

    • SUSTAIN0(0…10)

      0 to 8 V across the travel

    • SUSTAIN SWITCHoff(on, off)

      Off: the level decays after the attack

    • LFO RATE10(0…10)

      At the top of the travel the LFO reaches 350 Hz

    • LFO SHAPEpulse(pulse, triangular)

    Record one hit with your recorder as METALLIC 1.

  5. 5NOISE 1Raw noise through the filter, oscillator out of the mix

    noise · dirty

    • OUT · ENVIN · VCF CUTOFF

      The filter closing across each hit

    • FREQUENCY0(-5…5)
    • PULSE WIDTH50%(5…95 %)
    • OSC MOD0(0…10)
    • MIX5(-5…5)

      Negative is oscillator, positive is noise or external audio

    • CUTOFF6(0…10)

      20 Hz to 20 kHz across the travel

    • RESONANCE4(0…10)
    • VCF MOD0(0…10)
    • VOLUME7(0…10)
    • VCO SHAPEpulse(pulse, reverse saw)
    • VCO MOD SOURCEenv/osc mod(env/osc mod, LFO)
    • VCO MOD DESTwidth(width, frequency)
    • VCF MODElow pass(low pass, high pass)
    • VCF MOD SOURCEenv(env, LFO)
    • VCF MOD POLARITYpositive(positive, negative)
    • VCA MODEenvelope(envelope, on)
    • ATTACK0(0…10)

      2 ms to 3 s across the travel

    • DECAY2(0…10)

      2 ms to 5 s across the travel

    • SUSTAIN0(0…10)

      0 to 8 V across the travel

    • SUSTAIN SWITCHoff(on, off)

      Off: the level decays after the attack

    Record one hit with your recorder as NOISE 1.

  6. 6IMPACT 1One-shot hit built from external audio rather than the oscillator

    impact · hard

    Routing — MIX toward the noise end — with EXT AUDIO patched, that side of the crossfade is the external source, not the noise generator (p.20)

    • OUT · PHONESIN · EXT AUDIO

      Feedback through the headphone output — displaces the noise generator

    • FREQUENCY0(-5…5)
    • PULSE WIDTH50%(5…95 %)
    • OSC MOD0(0…10)
    • MIX4(-5…5)

      Negative is oscillator, positive is noise or external audio

    • CUTOFF7(0…10)

      20 Hz to 20 kHz across the travel

    • RESONANCE5(0…10)
    • VCF MOD6(0…10)
    • VOLUME8(0…10)
    • VCO SHAPEpulse(pulse, reverse saw)
    • VCO MOD SOURCEenv/osc mod(env/osc mod, LFO)
    • VCO MOD DESTwidth(width, frequency)
    • VCF MODElow pass(low pass, high pass)
    • VCF MOD SOURCEenv(env, LFO)
    • VCF MOD POLARITYpositive(positive, negative)
    • VCA MODEenvelope(envelope, on)
    • ATTACK0(0…10)

      2 ms to 3 s across the travel

    • DECAY4(0…10)

      2 ms to 5 s across the travel

    • SUSTAIN0(0…10)

      0 to 8 V across the travel

    • SUSTAIN SWITCHoff(on, off)

      Off: the level decays after the attack

    Record one hit with your recorder as IMPACT 1.

Not in this kit

Bring snare, clap, rim, closed hat, open hat and ride from another box or a sample library.